With Generation Y, or “Millennials,” coming into the workforce in greater and greater numbers, many companies are now recognizing that old teaching and learning techniques do not necessarily work for younger employees. Millennials are much more apt to learn when a company’s training initiatives take advantage of the technology they use every day. This technology includes PDAs and other mobile devices, apps, and social networking sites. Younger generations also prefer content presented in video or audio format.
While many companies have implemented the above technologies in their learning initiatives, one form of technology remains on the fringes of learning: video games. This article from ZDNet speaks to the increased interest in games-based learning for e-learning providers. The aim of employing video games in training programs is to help employees learn in an engaging way. The hope is that games will appeal more to younger workers and help them absorb information better than the typical assigned reading.
I think it is great that companies are starting to experiment with new media to see what it can do to aid their learning initiatives. As technology advances, learning must follow suit, and games seem the perfect vehicle for presenting learning content in a new and engaging way.
Do you think games have a place in corporate learning strategies?
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